It all started in July of 2011, during Minecraft beta 1.7. BattleArena was created by alkarin_v for a server called Battlecraft as the first plugin in the 'BattlePlugins' line. Soon after, alkarin_v released BattleProtections as the second BattlePlugin, with BattleGuilds and ArenaPaintball soon following. Then, in December of 2011 lDucks was hired to the BattleCraft team as an admin after he developed the Armory. The Armory was a web interface that was synced with plugins like BattleGuilds to show prices of ingame items, guild/user rankings, and town information. This was the first project alkarin_v and lDucks worked on together, forming a strong friendship between the two. In February of 2012, lDucks was asked to join the development team by Latros (the original owner of Battlecraft). He asked lDucks if he could learn Java in order to assist alkarin_v. The idea was proposed to alkarin_v, and he gladly agreed to be lDucks' mentor. lDucks and alkarin_v began to call their two man development team 'BattlePlugins.'
Due to the success of Battlecraft, Yahtze (Latros' long time friend) founded Sovereign, the sister server to Battlecraft, which was a survival building server. Yahtze and Latros ended up forming a parent company, Phase Gaming, that owned both Battlecraft and Sovereign. After about 5 months, the two servers merged to form Havoc, and ended the parent company. At this time, all of the plugins except for the existing Battle-plugins were prefixed with an h instead of Battle, 'hName', as opposed to 'BattleName' (except for BattleArena). Havoc only lasted a few months, before reverting back to the more popular name, Battlecraft. Around this time is when all statistic tracking and ELO rankings were moved out of BattleArena, into a seperate plugin that is now know as BattleTracker. In January of 2013, Battlecraft was handed on to lDucks and Lomaticc as the new owners. alkarin_v remained as a developer and server administrator.
When lDucks became owner of Battlecraft, he allowed the public release of BattleArena and all of the other Battle-plugins. He viewed it as a way to bring attention to Battlecraft. When this decision was made, the first BattlePlugins domain was registered and the first version of the website was released. Battlecraft became the beta testing environment for BattleArena, and often ran many versions ahead of the public versions available on the Bukkit website. During the next few months alkarin_v began creating many extensions to BattleArena at the request of its small community, including Kainzo from Herocraft. Around this time Battlecraft began a downward spiral, and finally closed in November of 2013.
After the closure of Battlecraft, BattlePlugins took of as an open source project, as much more time was dedicated to it. Version 2 of the website was released, and was in rapid development, always receiving new changes and updates. In early 2014 the BattlePlugins Jenkins and Maven servers were setup, GitHub started being used for bug reports and tickets, and the IRC channel was set up. This brought back the feeling of a community that had existed when Battlecraft was still going, and created a place for people to discuss the plugins and find other servers that used them. After that, things continued to progress; new features being added and bugs getting fixed. The project was rapidly evolving. Then in early summer of 2014, alkarin_v became very busy with getting his degrees and his family, so things slowed down with BattlePlugins.
In late July of 2014, alkarin_v vanished from the BattlePlugins scene. This was around the time when Minecraft 1.8 was coming out and all of the Bukkit DMCA drama was unfolding. That was a very hectic time, and many of us that were close to the community were beginning to worry about alkarin_v, as well as the status of BattleArena and all the other BattlePlugins. After well over a month since alkarin_v had been around, his VPS that contained the BattlePlugins' Jenkins build server, wiki, and maven repository was wiped by the host, presumably because he hadn't paid the bill. This striked up even more concerns within the community, and the project was picked up by Zach443 and Europia79. lDucks returned as the BattlePlugins web administrator and co-founder. At this time, nobody had access to any of the official BattlePlugins Bukkit pages or GitHub repositories. To combat that, we took advantage of the licensing of BattlePlugins which allowed us to to fork the projects from alkarin_v's GitHub page and continue development of them as long as we attributed him for the original work.
We created an organization on GitHub and forked all the major BattlePlugins projects, and created new pages for BattleArena and BattleTracker on Bukkit. These new projects were dubbed 'BattleArena2' and 'BattleTracker2'. With the help of clovisd, we were able to purchase the battleplugins.org domain name and start creating a new wiki. Over the next few months we only rarely saw alkarin_v, as he was still busy, and development of BattlePlugins was moving very slowly. Towards the end of May 2015, lDucks, clovisd, and I were getting out of school, and things have picked up a ton. We had begun mapping out new features for a major re-release of BattleArena.